Co-op Play

Co-op Play

Dear Passengers co-op guide — set up online co-op, assign crew roles like pilot and cabin crew, coordinate communication, and survive cabin chaos with friends.

4
Core Roles
Online
Session Type
2–4
Best Crew Size

Introduction

Dear Passengers is built around online co-op: one player flies the aircraft while the rest battle cabin mayhem. The co-op-play hub explains how to set up a session, assign crew roles, and coordinate during in-flight emergencies. Unlike solo play, co-op lets you split duties so every problem gets handled before it spreads. This hub is the place to learn the four core roles — pilot, cabin crew, cargo crew, and crisis crew — and how they combine into a smooth-running (or hilariously chaotic) crew.

Crew Roles at a Glance

RoleMain DutyKey SkillBest For
PilotFly the plane, manage speed and altitude, land safelyFlight control and route planningPlayers who like the aircraft side
Cabin CrewServe food and drinks, calm passengers, manage the galleyPriority management and fast servicePlayers who enjoy the social chaos
Cargo CrewProtect and secure freight, strap down loose itemsSpeed under turbulencePlayers who like the logistics puzzle
Crisis CrewContain fires, panics, and disasters before they spreadCalm decision makingPlayers who thrive under pressure

Role Breakdown

S

Pilot

The captain of chaos

ResponsibilitiesThe pilot controls the aircraft: throttle, pitch, turns, altitude, and landing. A skilled pilot keeps the ride smooth, which dramatically reduces cabin incidents.
Best TeammatesA strong cabin crew that handles service while the pilot focuses on flying. Clear communication about upcoming turbulence is essential.
Common TrapGetting distracted by cabin alerts and neglecting the instruments. The pilot must trust the crew to handle the cabin.
ProgressionLearn to fly smoothly in calm conditions first, then practice landings before taking on stormy routes.
A

Cabin Crew

The front line of passenger service

ResponsibilitiesCabin crew serve food and drinks, respond to passenger requests, and keep travelers calm. Satisfied passengers pay more and cause fewer problems.
Best TeammatesA pilot who flies smoothly and a crisis crew that handles emergencies, so cabin crew can focus on service instead of firefighting.
Common TrapTrying to serve everyone at once and ignoring the loudest, most agitated passenger. Prioritize troublemakers first.
ProgressionLearn the passenger types and their requests so you can serve them before they even ask.
A

Cargo Crew

Protect the payload

ResponsibilitiesCargo crew keep the freight safe: strapping down loose items, shielding fragile goods, and preventing damage during turbulence.
Best TeammatesA pilot who warns about turbulence so the cargo crew can secure items before the shake-up.
Common TrapSecuring one heavy crate while lighter, fragile items break. Prioritize fragile and valuable cargo first.
ProgressionLearn the cargo types and which ones are worth the risk of carrying.
S

Crisis Crew

The fire department

ResponsibilitiesCrisis crew handle the disasters: fires, panics, difficult passengers, and whatever else spirals out of control mid-flight.
Best TeammatesCabin crew that keep routine service going so the crisis crew can focus on the emergency.
Common TrapRunning between problems without solving any of them. Contain one crisis completely before moving to the next.
ProgressionLearn the escalation patterns so you can stop incidents before they become full disasters.

Core Mechanics

Co-op revolves around role assignment and communication. Before takeoff the crew decides who pilots, who serves the cabin, who protects cargo, and who handles crises. During the flight, the pilot reads the weather and warns the crew about turbulence, the cabin crew manages passenger requests, the cargo crew secures freight, and the crisis crew responds to alerts. The game is designed so that no single player can do everything at once — the chaos is the point, and a coordinated crew is what keeps a small mishap from becoming a total disaster.

Advantages

Playing co-op divides the workload and makes every system easier to manage. The pilot can focus on flying smoothly, the cabin crew on service, and the crisis crew on emergencies — no one is juggling everything at once. Co-op also makes the game much funnier: the shared chaos and close calls are where Dear Passengers shines. For new players, starting co-op with friends is the best way to learn, because teammates can cover your mistakes while you get the hang of your role.

Challenges

Co-op requires at least one other player, and coordination takes practice. If the crew does not communicate, everyone may react to the same alert while the rest of the cabin collapses. Playing with random players can be unpredictable — some crews will be great, others will add to the chaos. Solo players will find the game harder because they must handle every role themselves, and some scenarios are balanced around a full crew.

Frequently Asked Questions

How many players can play co-op in Dear Passengers?+
Dear Passengers supports online co-op sessions designed for a crew of friends. The exact player count has not been fully confirmed, but the core design — one pilot plus several cabin roles — suggests a small crew of two to four players. The developer's materials emphasize playing with friends and crew role assignment, so expect the game to be built around multiplayer sessions.
What are the best crew roles for beginners?+
For a first flight, put your most experienced player on pilot and let beginners take cabin crew or cargo crew roles. Cabin crew is forgiving because it mainly involves serving passengers and responding to requests. Crisis crew is the most stressful role, so save it for someone comfortable under pressure. As everyone learns, rotate roles to discover what each player enjoys.
How do I communicate with my crew in Dear Passengers?+
Voice chat is the most efficient way to coordinate during chaos, but clear in-game callouts work too. The key is to assign roles before takeoff and use short, specific callouts during flight — for example, the pilot announcing turbulence so the cargo crew can secure items. Decide who handles which type of alert before it happens, so no one panics when multiple problems appear at once.
Can I play Dear Passengers solo?+
Yes, the game includes solo play where one player handles the whole crew. Solo is harder because you must pilot and manage the cabin simultaneously, but it is a good way to learn the systems at your own pace. The game is designed primarily around co-op, so solo runs tend to be more challenging and chaotic — many players use solo mode to practice before joining friends.

Quick Tips

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Set roles before takeoff and repeat them out loud. When chaos starts, players fall back on muscle memory — if everyone knows their job, the crew reacts faster than if they improvise on the spot.

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The pilot should announce turbulence at least two seconds early. That warning gives the cargo crew time to secure items and the cabin crew time to brace — a tiny heads-up prevents a chain of disasters.

💡

Never send two crew members to the same alert. If a fire and an agitated passenger appear together, assign one to each. Duplicating effort is how the rest of the cabin gets neglected.

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Debrief after each flight for ten seconds. One line about what went wrong — "we forgot the cargo during the storm" — makes the next flight dramatically smoother.

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